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Faculty perceptions of virtual reality as an alternative solution for preclinical skills during the pandemic
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Virtual Kayaking: A study on the effect of low-cost passive haptics on the user experience while exercising
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Assessing the Role of Virtual Reality with Passive Haptics in Music Conductor Education: A Pilot Study
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Improving the intensive care patient experience with virtual reality—a feasibility study
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Discover DaVinci – A Gamified Blockchain Learning App
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Word Work Mat App for literacy instruction
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A Comparative Analysis of 3D User Interaction: How to Move Virtual Objects in Mixed Reality
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Comparative analysis of 3D user interaction: How to move an object in mixed reality
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Optical Flow, Perturbation Velocities and Postural Response In Virtual Reality
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Custom Virtual Reality System with Real-Time Therapist Interactions to Enhance Home Exercise Performance and Adherence
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How 3D virtual interface can shape consumer decision: The role of informativeness and playfulness
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Blockchain art and blockchain facilitated art economy: two ways in which art and blockchain collide
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